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Mega Arena
You, a group of heroes united by bonds of friendship and a thirst for adventure, approach the portal. The runic inscriptions engraved on the fire-forged weapons warn of the dangers that lurk within: "Only those who master the elements will conquer the glory of the Mega Arena". Entering the portal, you find yourselves in a circular room, with polished obsidian walls reflecting the torchlight. In the center, an onyx altar displays six elemental stones: a sacred opal, a flaming ruby, an icy sapphire, a crackling emerald, a somber amethyst, and an earthy topaz. Each stone represents a challenge, an elemental guardian to be overcome. The first stone to emanate power is the sacred opal. From it emerges the Holy Master, a deadly specter with tattered robes and glowing eyes that seem to pierce the soul. Despite the name that evokes holiness, its aura is icy and its attacks carry the weight of death. The battle is relentless, the specter floats through the arena, striking blows and summoning lost souls to torment the group. But with teamwork and strategy, you defeat it. The opal crumbles, revealing a portal that leads to the next room. In the second arena, the earthy topaz vibrates with a dense and deep energy. The walls are covered with moss and roots, and from the ground sprouts the Elder Ent, a green specter of twisted wood and serene gaze, but with immense strength. The battle is a clash of endurance, the Elder Ent delivers powerful blows with its branches and summons roots from the ground to trap and crush the group. But with agility and penetrating spells, you manage to break through its defenses and defeat it. The topaz shatters, revealing a new portal. And so, you face the remaining guardians: the Energy Master, manipulating lightning bolts and electrical discharges that course through the arena; the Ice Master, summoning blizzards and creating impenetrable ice barriers; the Fire Master, conjuring fiery explosions and rivers of lava that threaten to consume everything; and the Death Master, summoning creatures of darkness and casting deadly curses that drain the life of the group. Each battle demands coordination, strategy, and mastery of different spells and skills. Finally, after overcoming the six challenges, you reach the last room, where there are shining chests in the center. Opening them, you find rewards worthy of heroes: the mighty Vulcan axe, the imposing Vulcan mace, the mysterious Vulcan rod, and other valuable treasures. You leave the Mega Arena exhausted but victorious, with glory and riches earned through sweat and blood. The Central Island becomes a place of celebration once again, now echoing your names as legends who challenged the elementals and triumphed in the Mega Arena. |
Requirements
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How to do the Quest
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