To strengthen your stones, you can fuse two identical stones (same type and level). Use one stone on another to begin the process. Both will be consumed in the attempt to create a next-level stone. In case of failure, you only lose the gold cost and get your stones back.
Level | Success Chance | Cost |
1 ➜ 2 | 100% | 1.000.000 Gold |
2 ➜ 3 | 95% | 2.000.000 Gold |
3 ➜ 4 | 90% | 5.000.000 Gold |
4 ➜ 5 | 85% | 8.000.000 Gold |
5 ➜ 6 | 80% | 16.000.000 Gold |
6 ➜ 7 | 60% | 32.000.000 Gold |
7 ➜ 8 | 45% | 64.000.000 Gold |
8 ➜ 9 | 35% | 128.000.000 Gold |
9 ➜ 10 | 25% | 256.000.000 Gold |
Stone | Weapon Bonus (per level) |
Shield Bonus (per level) |
Max Bonus | Slots to Use |
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+1,0% extra damage![]() |
+1,0% resistance![]() |
+10,0% / +10,0% | ![]() ![]() ![]() |
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+1,0% extra damage![]() |
+1,0% resistance![]() |
+10,0% / +10,0% | ![]() ![]() ![]() |
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+1,0% extra damage![]() |
+1,0% resistance![]() |
+10,0% / +10,0% | ![]() ![]() ![]() |
![]() |
+1,0% extra damage![]() |
+1,0% resistance![]() |
+10,0% / +10,0% | ![]() ![]() ![]() |
![]() |
+1,0% extra damage![]() |
+1,0% resistance![]() |
+10,0% / +10,0% | ![]() ![]() ![]() |
![]() |
+1,0% extra damage![]() |
+1,0% resistance![]() |
+10,0% / +10,0% | ![]() ![]() ![]() |
![]() |
+1,0% extra damage![]() |
+1,0% resistance![]() |
+10,0% / +10,0% | ![]() ![]() ![]() |
Equipment | Activated Bonus (per level) |
Max Bonus (Level 10) |
Helmet | ![]() |
+10,00 |
Armor | ![]() |
+7,00% |
Legs | ![]() |
+5,00% |
Boots | ![]() |
+10,00% |
Equipment | Activated Bonus (per level) |
Max Bonus (Level 10) |
Helmet | ![]() |
+2,50 |
Armor | ![]() |
+7,00% |
Legs | ![]() |
+20,00% |
Boots | ![]() |
+10,00% |
Equipment | Activated Bonus (per level) |
Max Bonus (Level 10) |
Helmet | ![]() |
+0,80 |
Armor | ![]() |
+3,50% |
Legs | ![]() |
+20,00% |
Boots | ![]() |
+10,00% |
Equipment | Activated Bonus (per level) |
Max Bonus (Level 10) |
Helmet | ![]() |
+3,70 |
Armor | ![]() |
+12,50% |
Legs | ![]() |
+20,00 |
Boots | ![]() |
+10,00% |